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Home » U++ Library support » U++ Library : Other (not classified elsewhere) » [FIXED] Full screen bug on additional screens. (GNU/Linux)
Re: [Bug report] Full screen bug on additional screens. (GNU/Linux) [message #37652 is a reply to message #37634] Tue, 30 October 2012 18:09 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14267
Registered: November 2005
Ultimate Member
klugier wrote on Mon, 29 October 2012 17:01

Hello,

I am sorry. It is my fault. But in meantime, I have found another better solution (I don't know it's good, but it works):

CtrlPos.cpp:
Size Ctrl::GetMaxSize() const
{	
	return GetVirtualScreenArea().Size();
}


Instead of:
Size Ctrl::GetMaxSize() const
{	
	return GetVirtualWorkArea().Size();
}


Sincerely,
Klugier


OK, this sort of makes sense, but it looks like the real trouble is that we still do not deal with multiple screens correctly. We desperately need correct void Ctrl::GetWorkArea(Array<Rect>& out)
implementation for Linux...

Mirek
 
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