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Home » U++ Library support » ArrayCtrl, HeaderCtrl & GridCtrl » GridCtrl performance
Re: GridCtrl performance [message #39774 is a reply to message #39743] Thu, 25 April 2013 16:47 Go to previous messageGo to previous message
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Messages: 301
Registered: November 2008
Senior Member
Hello.
crydev wrote on Mon, 22 April 2013 22:25

BioBytes wrote on Mon, 22 April 2013 21:43

Hello Crydev,

Did you try SetVirtualCount method in ArrayCtrl ?

Regards

Biobytes


Yes I tried using it but unfortunately it didn't solve my problem. If I could safely use the multithreaded structure to fill up my GridCtrl it would speed up very much but because it is GUI it isn't possible.

I don't know how you tried it, but try again.

Below is additional example of VirtualArray reference application:
Toggle Spoiler

index.php?t=getfile&id=4152&private=0


Where instead of Vector<String> you could use your "faster" container, filled by parallel, if you want. Or even try to show real time (or cached) results, calculated by some index, without using any container.

[Updated on: Thu, 25 April 2013 17:14]

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