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Home » Developing U++ » U++ Developers corner » Should we double-buffer by default?
Re: Should we double-buffer by default? [message #4089 is a reply to message #4087] Wed, 19 July 2006 19:23 Go to previous messageGo to previous message
fudadmin is currently offline  fudadmin
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Registered: November 2005
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...CreateDIBSection technology to do fast animation in Windows. This approach gave the programmer direct access to the bitmap in system memory so that one can use optimized routines for drawing to the bitmap...
Or is that not correct?
 
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