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Home » Developing U++ » U++ Developers corner » Should we double-buffer by default?
Re: Should we double-buffer by default? [message #4092 is a reply to message #4089] Wed, 19 July 2006 21:14 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14261
Registered: November 2005
Ultimate Member
fudadmin wrote on Wed, 19 July 2006 13:23

...CreateDIBSection technology to do fast animation in Windows. This approach gave the programmer direct access to the bitmap in system memory so that one can use optimized routines for drawing to the bitmap...
Or is that not correct?


Where is page fliping mentioned?

CreateDIBSection is great tool for direct manipulation of RGB values (and is used in Image code), but this if off-topic here.

Mirek
 
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