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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Paint problems when using transparency
Re: Paint problems when using transparency [message #41504 is a reply to message #41503] Mon, 23 December 2013 14:47 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14262
Registered: November 2005
Ultimate Member
Subpixel issue: subpixel is kind of problem when the canvas is not opaque. It is quite evident from the basis of subpixel rendering: each subpixel has got its individual alpha - but this alpha is impossible to store anywhere, as we only have single alpha value for 3 subpixels... Anyway, Painter resorted to not quite correct fallback there, so I have fixed it to at least look ok (but the result is normal rendering, not subpixel).

Well, everything works for me now with color problems.. but I have to admit to perform some fixes in Painter (fixed some rounding error issue).

I am posting my version of testcase. Please, sync svn and check my testcase, then perhaps zip and send yours if you still experience problems.

Mirek
 
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