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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Should RGBA have got 4 arguments constructor?
Re: Should RGBA have got 4 arguments constructor? [message #43458 is a reply to message #43455] Wed, 06 August 2014 17:56 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14257
Registered: November 2005
Ultimate Member
Klugier wrote on Tue, 05 August 2014 21:25

I mean if "premultiplied alpha" is Upp related issue it would be nice to have unittest for this. It will always remind us that something is wrong in this part of code. But if it isn't...


Nope, premultiplied alpha is "computational reality related" issue. Have you googled it? Smile

Mirek
 
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