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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Native DPI
Re: Native DPI [message #44698 is a reply to message #44697] Wed, 27 May 2015 14:13 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13984
Registered: November 2005
Ultimate Member
Tom1 wrote on Wed, 27 May 2015 13:32
Hi,

Thanks! Your icon scalings and other changes work well across the displays. (Of course, icons are not as sharp on UHD as one might wish, but this is a minor issue.) Drop lists and some other items still have rather small arrow heads compared to the button size. Also, the check marks in front of menu items are perhaps slightly small. On secondary display there is an overall fuzzyness issue, but more on that can be found below.


Well, hopefully I will find a better scaling algorithm...

Quote:

- Then the actual StdFontSize would be calculated based on the above and the TopWindow hosting display reported DPI from received WM_DPICHANGED messages


I still miss how this is possible. The function we are using does not have any binding to monitor (there is no HDC or HWND or HMONITOR passed as parameter).

Obviously, as long as UHD is your primary display and application sets "Vista style" DPI awarness, you are getting "BIG" font size...

Mirek
 
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