Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Developing U++ » U++ Developers corner » [PROPOSAL]: AsyncQueue class (a single threaded synchronization tool) for U++ (Discussion about implementing a single threaded synchronization tool for handling non-blocking I/O.)
Re: [PROPOSAL]: AsyncQueue class (a single threaded synchronization tool) for U++ [message #46088 is a reply to message #46072] Wed, 02 March 2016 20:15 Go to previous message
Oblivion is currently offline  Oblivion
Messages: 1209
Registered: August 2007
Senior Contributor
Hello guys,

I uploaded the package (see the first post), reflecting the changes.

New version is based on callbacks (allowing lambdas under c++11), and is simpler.

Regards,
Oblivion


 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: [OpenGL][FreeBSD] GLDrawDemo Problem
Next Topic: Problem update FreeBSD
Goto Forum:
  


Current Time: Sat Jun 07 01:20:38 CEST 2025

Total time taken to generate the page: 0.06840 seconds