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Home » Community » Newbie corner » What's the relationship between the U++ GUI and OpenGL?
Re: What's the relationship between the U++ GUI and OpenGL? [message #48741 is a reply to message #48740] Thu, 07 September 2017 10:14 Go to previous messageGo to previous message
cbpporter is currently offline  cbpporter
Messages: 1428
Registered: September 2007
Ultimate Contributor
AFAIK, U++ is not OpenGL aware.

All we do is provide you a container widget in which you can render OpenGL (GLCtrl), using the standard headers and libraries, so everything should work as normal.

There is also the GLDraw package, which offers some super light features if you wish to not call OpenGL directly in order to acheive some simple tasks and interface with U++, like painting an Image.
 
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