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Home » Community » U++ community news and announcements » Critical issues to resolve for U++ 2018.1 - please suggest
Re: Issues with OpenGL [message #49481 is a reply to message #49480] Fri, 16 February 2018 12:26 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 14257
Registered: November 2005
Ultimate Member
Alternatively, this could be meaningful:

Quote:

TerminateProcess is asynchronous; it initiates termination and returns immediately. If you need to be sure the process has terminated, call the WaitForSingleObject function with a handle to the process.


https://msdn.microsoft.com/en-us/library/windows/desktop/ms6 86714(v=vs.85).aspx
 
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