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Home » Community » U++ community news and announcements » Painter refactored/optimized
Re: Painter refactored/optimized [message #50503 is a reply to message #50501] Mon, 12 November 2018 10:08 Go to previous messageGo to previous message
Tom1
Messages: 1305
Registered: March 2007
Ultimate Contributor
Hi,

After all, the test case was easy: Just use PainterExamples and add sw.PreClipDashed(); right after constructing the BufferPainter in App::Paint() in main.cpp.

Then compile and run PainterExamples, select Stroke example and drag the right edge of the window to gradually cover the the contents of the example. Both the line and the stroked text will disappear before they are fully covered by the window edge.

I'll stay tuned for the fix to test. Smile

Best regards,

Tom
 
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