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Home » Community » U++ community news and announcements » Painter refactored/optimized
Re: Painter refactored/optimized [message #50516 is a reply to message #50514] Mon, 12 November 2018 12:39 Go to previous messageGo to previous message
Tom1
Messages: 1303
Registered: March 2007
Ultimate Contributor
Hi,

I cannot confirm any change in PreClip() or PreClipDashed() performance with my usage profile. But it is true that my program tries really hard to not pass Painter anything that would not be visible at least partially. So, this may be the reason I'm not seeing the improvement here.

Importantly, both PreClip() and PreClipDashed() still improve rendering speed of a _very_ long partially visible horizontal dashed line from e.g. 10 seconds to about 0.9 seconds. I guess the only way to dramatically improve this is to clip the line before dashing it.

Is there any difference between the two preclip functions anymore?

Best regards,

Tom
 
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