Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Community » Newbie corner » [BUG] GL canvas gone missing...
Re: [BUG] GL canvas gone missing... [message #50526 is a reply to message #50507] Tue, 13 November 2018 01:31 Go to previous messageGo to previous message
ptkacz is currently offline  ptkacz
Messages: 89
Registered: March 2017
Member
Thank's Merik!

I'm making use of the following version, upp-x11-src-11873.

I'll give just deriving from "public TopWindow" a try.

With the exception of the canvas gone missing, Klugier assisted me with getting OpenGL working a while back. Because of the following issue, I have to modify a couple of lines of code before building U++, in order to get OpenGL working.

Looking forward to any update!


Peter

[Updated on: Tue, 13 November 2018 01:44]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Automatic Build Methods setup - Does it find MinGW?
Next Topic: TopWindow Run on Background
Goto Forum:
  


Current Time: Fri Jun 06 22:23:23 CEST 2025

Total time taken to generate the page: 0.04924 seconds