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Home » Community » U++ community news and announcements » U++/Win32 is now using CLANG toolchain
Re: U++/Win32 is now using CLANG toolchain [message #53291 is a reply to message #53285] Thu, 26 March 2020 16:55 Go to previous messageGo to previous message
Tom1
Messages: 1305
Registered: March 2007
Ultimate Contributor
Hi,

One step forward...

when: WIN32 CLANG
Link options: -Xlinker /NODEFAULTLIB:OLDNAMES -Xlinker /NODEFAULTLIB:LIBCMT


This prevents those default libs to be linked.

However, this comes with a price tag:

Linking...
lld-link: error: undefined symbol: __GSHandlerCheck
lld-link: error: undefined symbol: __security_check_cookie
lld-link: error: undefined symbol: __report_rangecheckfailure
lld-link: error: undefined symbol: __chkstk
lld-link: error: undefined symbol: _fltused
lld-link: error: undefined symbol: EnumPrintersA
lld-link: error: undefined symbol: OpenPrinterA
lld-link: error: undefined symbol: SetPrinterA
lld-link: error: undefined symbol: ClosePrinter
clang-10: error: linker command failed with exit code 1 (use -v to see invocation)

There were errors. (0:00.61)


Best regards,

Tom
 
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