Home » Community » Newbie corner » Ultimate++ i.r.t. Fossil SCM (POC of trying to integrate Fossil SCM with UMK.exe)
Re: Ultimate++ i.r.t. Fossil SCM [message #53992 is a reply to message #53969] |
Wed, 20 May 2020 09:02   |
alkema_jm
Messages: 25 Registered: November 2015
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Promising Member |
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LS,
//UMK - Command line builder
ist :umk assembly package [build_method] [-[a][b][u][r][s][S][v][m][d][M][M=makefile][l][x][X][Hn]].. [+FLAG[,FLAG]..] [out] [! [runarg]..]
soll:umk package repository environment command [build_method] [-[a][b][u][r][s][S][v][m][d][M][M=makefile][l][x][X][Hn]].. [+FLAG[,FLAG]..] [out] [! [runarg]..]
package = {"uppsrc", "myapps", "libreoffice", "tutorial", "bazaar"}
repository = {"umk.fossil", "ide.fossil"}
environment = {"development" or "d", "testing" of "t", "acceptance" or "a", "production" or "p"}
command = {"makefile", "runmakefile", "makedatabase", "runmakedatabase", "cmake", "ninja", "gn", "init", "open", "close", "add", "rm", "addremove", "push", "pull", "sync", "commit", "clone", "ui", "fossilserver", "torlistener", "compile", "link", "compilelink", "install", "installexe"}
build_method = {"MSVS17.bm", "MSVS17x64.bm"}
I will try to integrate main from umake.cpp with the main in Fossil SCM.
If I make a repository. All files used for compiling/linking of umk will be put in repository with the "internal" Add-Fossil-command integrated in the UMK source code.
Only after compile/link is succesful, then the Commit-Fossil-command will actually put the files in the umk.fossil repository.
Greetings Jan Marco
Appendix A: Screen current implementation:
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