Home » Community » Newbie corner » Ultimate++ i.r.t. Fossil SCM (POC of trying to integrate Fossil SCM with UMK.exe)
Re: Ultimate++ i.r.t. Fossil SCM [message #54189 is a reply to message #54064] |
Sat, 06 June 2020 10:01  |
alkema_jm
Messages: 25 Registered: November 2015
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Promising Member |
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Hello,
I feel me an newby in the Ultimate++ habitat. Code is very mature and complex. I must study a lot how it works.
I am logging at different places the include file dependencies to MySQL. Ide environment could be work other than umk environment.
In the Ide environment I see 2 calls to AddDependency(..) when I compile Ide-environment:

class Hdepend {
struct Info {
Time time;
Vector<int> depend;
Vector<bool> bydefine;
Index<String> macroinclude;
Vector<String> define;
bool flag;
bool macroflag;
bool timedirty;
bool guarded;
bool blitzprohibit;
};
void Include(int line, char *filenaam, char *functie, const char *trm, Info& info, const String& filedir, bool bydefine, const String& parent_path, unsigned long depth);
void ScanFile(int line, char *filenaam, char *functie, const String& path, int map_index, const String& parent_path, unsigned long depth);
int File(int line, char *filenaam, char *functie, const String& path, const String& parent_path, unsigned long depth);
void AddDependency(int line, char *filenaam, char *functie, const String& file, const String& depends);
};
I will look beter in Hdepend class and prepere Fossil to the Umk main environment,
Greetings Jan Marco
[Updated on: Sat, 06 June 2020 12:34] Report message to a moderator
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