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Home » U++ Library support » U++ Library : Other (not classified elsewhere) » Updating GLEW to version 2.2.0 for 2020.2 Release (March 2020)
Re: Updating GLEW to version 2.2.0 for 2020.2 Release [message #54699 is a reply to message #54698] Wed, 02 September 2020 01:14 Go to previous message
Klugier is currently offline  Klugier
Messages: 1106
Registered: September 2012
Location: Poland, Kraków
Senior Contributor
Hello Novo,

Thanks for reporting. I checked this example before creating this message, however I need to have glew library installed on my system. In this case all we need to do is replace in the plugin/glew source code:
#  include <GL/glew.h>


with
#  include "glew.h"


Let's do the same for eglew.h (line 110). Mirek please apply I do not have write permission for plugins...

In case of glew static I just wonder what is the difference between passing argument like "-D GLEW_STATIC" to "-DGLEW_STATIC". I see that plugin/png uses the second notation.

Klugier


U++ - one framework to rule them all.

[Updated on: Wed, 02 September 2020 01:21]

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