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Home » Developing U++ » U++ Developers corner » Know what you're using. Size of some common types.
Re: Know what you're using. Size of some common types. [message #57979 is a reply to message #57978] Fri, 07 January 2022 19:26 Go to previous messageGo to previous message
Lance is currently offline  Lance
Messages: 534
Registered: March 2007
Contributor
I kind of understand what you intends to do, because I have also thought in that direction. I call it FakeCtrl: Ctrl-like objects that rely on containing Ctrl's Paint(...), LeftDown(...) etc to mimic an actual Ctrl. Problems is, if we want to generalize it, we will need to have almost all state (and hence member variable) a Ctrl has: the saving won't be significant. While a generic solution is hard to come up with, case by case is easy.
 
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