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Home » Developing U++ » U++ Developers corner » Know what you're using. Size of some common types.
Re: Know what you're using. Size of some common types. [message #57994 is a reply to message #57993] Tue, 11 January 2022 15:19 Go to previous messageGo to previous message
Lance is currently offline  Lance
Messages: 656
Registered: March 2007
Contributor
I see. You will provide underlying facilities to support the Buttons interface so that by implementing the interface, underlying CtrlLib or CtrlCore facilities will draw it correctly and deliver mouse event etc as if each button is a actual Ctrl.


For WithSpin<>.OnSides, the painting can be taken care of by Draw.Offset. Not sure if there will be more complications.

[Updated on: Tue, 11 January 2022 17:47]

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