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Home » Developing U++ » U++ Developers corner » Value with type float
Re: Value with type float [message #58234 is a reply to message #58233] Fri, 01 April 2022 12:06 Go to previous messageGo to previous message
Tom1
Messages: 1302
Registered: March 2007
Ultimate Contributor
I see. Simply adding operator float to Value:
	operator float() const           { return (float)(double)*this; }

removes need for any casting at all. The required code gets clean:
hpf.WhenAction=[&](){ SetHPF(~hpf); };

EDIT: Removed from here my stupid idea to round float when constructing a Value.

Best regards,

Tom

[Updated on: Fri, 01 April 2022 14:57]

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