Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » U++ TheIDE » U++ TheIDE: Other Features Wishlist and/or Bugs » Problem with custom 32-bit compilers
Re: Problem with custom 32-bit compilers [message #58656 is a reply to message #58535] Sun, 10 July 2022 17:04 Go to previous message
mirek is currently offline  mirek
Messages: 14267
Registered: November 2005
Ultimate Member
neo_in_matrix wrote on Thu, 09 June 2022 16:04

Again, I want to emphasize that I have no problems with CLANG 32-bit when debugging - all breakpoints are working as expected.


Why do not you just use clang 32?

It is a bit hard to support all existing toolchains in windows in the debugger, so let us say we only support bundled clang (and I see little reason to use anything else) and as backup/alternative visual c++ compiler.

mingw is not very suitable for any real development because linker is too slow.

Mirek
 
Read Message
Read Message
Read Message
Read Message
Previous Topic: Minor issues in Navigator bar
Next Topic: Build 16306 throws ScatterCtrl errors
Goto Forum:
  


Current Time: Sun Aug 03 12:45:50 CEST 2025

Total time taken to generate the page: 0.08664 seconds