Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Font and Image rendering slow
Re: Font and Image rendering slow [message #59991 is a reply to message #59968] Sat, 01 July 2023 23:29 Go to previous messageGo to previous message
Oblivion is currently offline  Oblivion
Messages: 1226
Registered: August 2007
Senior Contributor
I've just made some simple modifications to the code (to give you an idea. Please check the attached code.

I used Draw, directly. and didn't bother fixing the rectangles part. But you can also draw the whole "sprite" (icon) into a image, then add text to it and then blit it to the draw, you'll likely get the same result.

Best regards,
Oblivion
  • Attachment: upp_demo.zip
    (Size: 12.22KB, Downloaded 110 times)


[Updated on: Sat, 01 July 2023 23:31]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Mouse Interaction with UI causes Paint to not function
Next Topic: Option Label on Left Side draw
Goto Forum:
  


Current Time: Wed Aug 27 11:09:46 CEST 2025

Total time taken to generate the page: 0.02511 seconds