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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » Font and Image rendering slow
Re: Font and Image rendering slow [message #60005 is a reply to message #59968] Thu, 06 July 2023 17:16 Go to previous messageGo to previous message
devilsclaw is currently offline  devilsclaw
Messages: 72
Registered: August 2022
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Thanks, I do want to point out that most base operating systems drawing functions support opacity setting of dialog components. The Gtk for linux is cairo_set_source_rgba, in windows you can use alpha blending https://www.codeproject.com/Articles/286/Using-the-AlphaBlen d-function. I did not check on CoCo though. I did a simple test with cairo_set_source_rgba and it does work. I think in the long run it might be worth setting up the SystemDraw functions to support alpha / opacity control, but that just my opinion.
 
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