Nice feature, but seem to have a litte flaw (or is this intended?):
#include <CtrlLib/CtrlLib.h>
using namespace Upp;
struct MyApp : TopWindow
{
MyApp()
{
// Long lines of code...
}
void SomeFn()
{
// Long lines of code...
}
};
GUI_APP_MAIN
{
MyApp().Run();
}
It only shows
struct MyApp : TopWindow {
even if the cursor is in SomeFn().
Best regards,
Oblivion
This is intended.
(struct MyApp info is more important; for a picosecond I considered showing ALL function/class headers, but do not want to steal more lines from the editor.)