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Home » Community » U++ community news and announcements » 2023.2
Re: 2023.2 [message #60298 is a reply to message #60296] Tue, 14 November 2023 17:17 Go to previous messageGo to previous message
mirek is currently offline  mirek
Messages: 13980
Registered: November 2005
Ultimate Member
Just quick note first:

	~MyWindow(){
...
		timer.Kill();
...
	}



Not necessarry - TimerCallback destructor "kills itself". And no timer event can happen during destruction process.

Anyway, try

void refreshStatus(){	// timer runs this at 100 ms intervals
DDUMP(IsForeground());
		if(!IsForeground()) return;
		status = remotely_updated_string;
	}

[Updated on: Tue, 14 November 2023 17:17]

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