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Home » Developing U++ » U++ Developers corner » U++ GTK Wayland Port (WiP)
Re: U++ GTK Wayland Port [message #60828 is a reply to message #60827] Tue, 17 September 2024 22:17 Go to previous messageGo to previous message
Klugier is currently offline  Klugier
Messages: 1106
Registered: September 2012
Location: Poland, Kraków
Senior Contributor
Hello Oblivion,

I have this compilation error from time to. I think it is somehow related to BLITZ. Just change (CtrlCore/GtkX11Util.cpp - line 29):
XDisplay *Xdisplay()
{
	return GDK_DISPLAY_XDISPLAY(gdk_display_get_default());
}


to
XDisplay *Xdisplay()
{
	return NULL;
}


If you will have again this error, just back to the previous version, so I usually comment and recomment
	return NULL;//GDK_DISPLAY_XDISPLAY(gdk_display_get_default());


I know that it sound stupid, but I didn't have time to investigate BLITZ problem. I hope it will help. In case of any error or success, please let me know.

Please keep in mind that even if you are on Wayland, X11 modules for GTK are still there. So, you can call both X11 and Wayland functions.

Klugier


U++ - one framework to rule them all.

[Updated on: Tue, 17 September 2024 22:18]

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