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Home » Developing U++ » U++ Developers corner » U++ GTK Wayland Port (WiP)
Re: U++ GTK Wayland Port [message #60864 is a reply to message #60853] Sun, 22 September 2024 15:05 Go to previous messageGo to previous message
Klugier is currently offline  Klugier
Messages: 1100
Registered: September 2012
Location: Poland, Kraków
Senior Contributor
Hello Oblivion,

Thanks for letting me know that Wayland backend cooperates with Bobcat. For the random compilation issue, I managed to fix it by replacing XDisplay with _XDisplay. So, you shouldn't observe the issue anymore on the test branch. Undefing GDK_WINDOWING_X11 is bad idea in this case. We would like to have X11 backed alongiste Wayland one in single application. Thanks to that the application will be able to work in both X11 and Wayland and the compilation for concrete display won't be needed.

BTW, The branch name was changed to klugier/gtk-wayland-initial-version. So, if you encourage any pull issues, just switch to this particular branch.

Klugier


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