Home » Community » U++ community news and announcements » 2024rc1
Re: 2024rc1 [message #61030 is a reply to message #61005] |
Mon, 21 October 2024 02:11   |
Lance
Messages: 656 Registered: March 2007
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Contributor |
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Lance wrote on Thu, 17 October 2024 15:01
BTW, now the master branch also need the DEBUGCODE flag to compile (in release mode) because of code like these
void CodeEditor::Paint(Draw& w)
{
DLOG(Format("====at %` ==========", GetSysTime()));
DDUMP(GetScreenView());
DDUMP(GetScreenRect());
That's a misinformation. My local copy got screwed up. I have recreated it. That may mean the subseqent freeze reports might be faulty. I have recompiled logs/ide, and started testing. Sorry for possibly unnecessary frustrations it might have caused.
BTW, I have encounter this code in CtrlLib/EditField.cpp line 151
int EditField::GetTextCx(const wchar *txt, int n, bool password, Font fnt) const
{
if(password)
return n * font['*'];
const wchar *s = txt;
int x = 0;
while(n--)
x += GetCharWidth(*s++);
return x;
}
Is the passed in parameter fnt supposed to be there? Was this function originally intended to be static and using passed in Font to do calculation istead?
[Updated on: Mon, 21 October 2024 02:12] Report message to a moderator
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2024rc1
By: mirek on Sat, 28 September 2024 09:16
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Re: 2024rc1
By: Tom1 on Sat, 28 September 2024 18:36
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Re: 2024rc1
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Re: 2024rc1
By: mirek on Sun, 29 September 2024 20:51
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Re: 2024rc1
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Re: 2024rc1
By: Tom1 on Sat, 28 September 2024 22:55
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Re: 2024rc1
By: mirek on Sun, 29 September 2024 20:55
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Re: 2024rc1
By: Tom1 on Sun, 29 September 2024 22:02
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Re: 2024rc1
By: mirek on Sun, 29 September 2024 23:14
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Re: 2024rc1
By: Lance on Mon, 30 September 2024 01:02
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Re: 2024rc1
By: mirek on Mon, 30 September 2024 12:01
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Re: 2024rc1
By: Tom1 on Mon, 30 September 2024 12:06
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Re: 2024rc1
By: Tom1 on Mon, 30 September 2024 15:37
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Re: 2024rc1
By: Lance on Sat, 12 October 2024 17:31
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Re: 2024rc1
By: Lance on Sat, 12 October 2024 20:20
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Re: 2024rc1
By: Lance on Sun, 13 October 2024 06:10
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Re: 2024rc1
By: mirek on Sun, 13 October 2024 07:52
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Re: 2024rc1
By: Lance on Sun, 13 October 2024 13:28
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Re: 2024rc1
By: mirek on Sun, 13 October 2024 13:55
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Re: 2024rc1
By: Lance on Sun, 13 October 2024 14:20
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Re: 2024rc1
By: mirek on Sun, 13 October 2024 13:58
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Re: 2024rc1
By: Lance on Sun, 13 October 2024 14:23
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Re: 2024rc1
By: mirek on Mon, 14 October 2024 16:17
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Re: 2024rc1
By: Lance on Mon, 14 October 2024 17:09
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Re: 2024rc1
By: mirek on Tue, 15 October 2024 07:40
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Re: 2024rc1
By: mirek on Mon, 14 October 2024 16:13
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Re: 2024rc1
By: Lance on Mon, 14 October 2024 16:23
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Re: 2024rc1
By: mirek on Mon, 14 October 2024 16:42
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Re: 2024rc1
By: Lance on Mon, 14 October 2024 17:21
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Re: 2024rc1
By: mirek on Tue, 15 October 2024 13:31
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Re: 2024rc1
By: Lance on Tue, 15 October 2024 15:18
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Re: 2024rc1
By: mirek on Thu, 17 October 2024 10:47
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Re: 2024rc1
By: Lance on Thu, 17 October 2024 21:01
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Re: 2024rc1
By: Lance on Mon, 21 October 2024 02:11
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Re: 2024rc1
By: Lance on Mon, 21 October 2024 02:27
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Re: 2024rc1
By: mirek on Mon, 21 October 2024 09:05
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Re: 2024rc1
By: Lance on Mon, 21 October 2024 12:55
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Re: 2024rc1
By: Lance on Mon, 21 October 2024 13:01
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Re: 2024rc1
By: mirek on Mon, 21 October 2024 13:21
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Re: 2024rc1
By: mirek on Mon, 21 October 2024 14:45
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Re: 2024rc1
By: Lance on Mon, 21 October 2024 18:12
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Re: 2024rc1
By: Lance on Wed, 16 October 2024 00:11
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Re: 2024rc1
By: mirek on Wed, 16 October 2024 11:30
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Re: 2024rc1
By: Lance on Wed, 16 October 2024 15:18
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Re: 2024rc1
By: Oblivion on Sun, 13 October 2024 09:53
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Re: 2024rc1
By: mirek on Mon, 14 October 2024 15:36
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