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Home » U++ Library support » U++ Library : Other (not classified elsewhere) » Rendering is different in native and cross-compiled apps
Re: Rendering is different in native and cross-compiled apps [message #61638 is a reply to message #61635] Fri, 04 April 2025 21:49 Go to previous messageGo to previous message
Novo is currently offline  Novo
Messages: 1430
Registered: December 2006
Ultimate Contributor
I've submitted a pull request which fixes cross-compilation for MacOS using osxcross.
It is supposed that a build method will use a compiler called x86_64-apple-darwin19-clang++-libc++ (or similar).
o64-XXX compiler names are not supported.
Building of GUI apps depends on a tool called icnsutil which replaces the Darwin iconutil. (Debian/Ubuntu package icnsutils)
It was currently tested only with the flag OSX.


Regards,
Novo
 
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