Home » U++ Library support » U++ Widgets - General questions or Mixed problems » GLDraw - 32/64-bit version
GLDraw - 32/64-bit version [message #61663] |
Tue, 29 April 2025 12:42 |
luoganda
Messages: 214 Registered: November 2016
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Experienced Member |
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[not the highest priority].
Upp-v17605.
Drawing like this produces attached image.
...::GLPaint(){
Size sz = GetSize();
GLDraw w;w.Init(sz);
w.DrawEllipse(sz,Green());
//w.DrawRect(sz,LtGray());
}
Added:
for attached image: it was compiled for 32bit version(so this is not the highest priority).
in 32bit ver - one drawing w.DrawRect(sz) is not drawn at all(neither with msvc/clang),
but with msvc w.DrawRect(10,10,100,100,Red()) draws ok(with clang that is not drawn at all).
Compiling for 64bit - all works fine.
[Updated on: Tue, 29 April 2025 12:52] Report message to a moderator
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