Home » U++ Library support » ScatterDraw & ScatterCtrl » ScatterCtrl Difference in Debug and Release mode.
|
Re: ScatterCtrl Difference in Debug and Release mode. [message #47667 is a reply to message #47664] |
Mon, 27 February 2017 09:45  |
 |
koldo
Messages: 3432 Registered: August 2008
|
Senior Veteran |
|
|
Hello Deep
In DEBUG mode, ScatterCtrl has all menus activated to show the developer all the possibilities. However in RELEASE mode, as it is devoted to final user, just the options permitted by the developer are shown.
In this case, you can use ShowProcessDlg(); to show this dialog.
To set all dialogs you could put:SetMouseHandling(true, true).ShowContextMenu().ShowPropertiesDlg().ShowProcessDlg().ShowButtons()
Best regards
IƱaki
|
|
|
Goto Forum:
Current Time: Fri Apr 25 13:10:24 CEST 2025
Total time taken to generate the page: 0.02442 seconds
|