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Home » U++ TheIDE » U++ TheIDE: Compiling, Linking, Debugging of your packages » Debugging of tables, vector, etc.
icon5.gif  Debugging of tables, vector, etc. [message #11966] Fri, 05 October 2007 08:23
spidertp is currently offline  spidertp
Messages: 16
Registered: October 2007
Location: Poland
Promising Member
Hello everybody,

I'm getting into UPP and starting to like it.

But I have a question about debugging - how can I see specific object in a table or vector?

For example:

struct MyStruct
{
float table[100];
String text;
}

main
{
...
MyStruct myTable[100];
Vector<MyStruct> myVector[100];

myVector[99].table[1] = 15.5;
...
}


In debugging mode, in Explorer I write:
myVector[99]

and he says
Quote:

Invalid operand.


Only writing myVector is OK, but how can I see specific item in it?

Please help.
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