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Home » Developing U++ » UppHub » MapRender
MapRender [message #34371] |
Fri, 18 November 2011 23:56 |
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koldo
Messages: 3417 Registered: August 2008
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Senior Veteran |
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Hello Sc0rch
I have tried to compile unsuccesfully your new package MapRenderTest.
Some of the errors are:
- In Map/MapView.cpp, line 257: 'rooms' and 'r' were not declared
- In MapCommon/IMapRender.h, line 48 and 49 and more: MSC compiler complains about: class 'Upp::Array<T>' : no copy constructor available or copy constructor is declared 'explicit'
with
[
T=Upp::Point
]
The solution is to remove the "const" from ViewToScene(const Array<Point>& p) and ViewToScene(const Vector<Point>& p). And the same for the rest of functions.
- I cannot find "marcos.map". Do you have a sample?
Best regards
Iñaki
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Re: MapRender [message #34438 is a reply to message #34371] |
Tue, 22 November 2011 18:08 |
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Anton's map rendering engine - it's very convenient! I've been using it, and advised to publish in the Bazaar.
I propose to give rights to Anton (scOrch) for self-publishing his brilliant module.
SergeyNikitin<U++>( linux, wine )
{
under( Ubuntu || Debian || Raspbian );
}
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Re: MapRender [message #34439 is a reply to message #34438] |
Tue, 22 November 2011 18:13 |
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Ops .... He was already at the Bazaar ... That's great.
I'm on his word not refuse. What did Anton - very cool.
SergeyNikitin<U++>( linux, wine )
{
under( Ubuntu || Debian || Raspbian );
}
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Re: MapRender [message #34440 is a reply to message #34439] |
Tue, 22 November 2011 18:16 |
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I can make screencast with Anton's module, if anybody want this.
SergeyNikitin<U++>( linux, wine )
{
under( Ubuntu || Debian || Raspbian );
}
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Re: MapRender [message #34444 is a reply to message #34371] |
Tue, 22 November 2011 19:07 |
Sc0rch
Messages: 99 Registered: February 2008 Location: Russia, Rubtsovsk
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Member |
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koldo wrote on Sat, 19 November 2011 04:56 | - I cannot find "marcos.map". Do you have a sample?
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The package will be updated soon. With example map and comments. I'll write here about update.
P.S. New version has more faster render. Next step - Path Finding.
P.P.S. I'll check the errors.
[Updated on: Tue, 22 November 2011 19:07] Report message to a moderator
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