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Home » Community » Newbie corner » Ultimate++ vs WTL and others?
Ultimate++ vs WTL and others? [message #39119] Sat, 16 February 2013 19:46 Go to next message
skan is currently offline  skan
Messages: 5
Registered: November 2012
Location: Spain
Promising Member
Hello

How does Ultimate++ compare to WTL?
(longer code, easier to learn, faster...)
(I know that U++ has it's own development GUI)

¿And to SDL, SFML or Ogre3D?
I know that these ones aim to develop games, but what if one just wants to create an intereractive menu or the minesweeper game?
Re: Ultimate++ vs WTL and others? [message #39122 is a reply to message #39119] Sat, 16 February 2013 21:26 Go to previous messageGo to next message
nlneilson is currently offline  nlneilson
Messages: 644
Registered: January 2010
Location: U.S. California. Mojave &...
Contributor
Try all of them.

As you get more experienced at programming the advantages of using U++ can be appreciated.
Re: Ultimate++ vs WTL and others? [message #39162 is a reply to message #39119] Wed, 20 February 2013 23:29 Go to previous messageGo to next message
lectus is currently offline  lectus
Messages: 329
Registered: September 2006
Location: Brazil
Senior Member
U++ is more feature rich than other frameworks.

It contains GUI, SQL, Sockets, Web Framework, etc.

SDL and Ogre3D are graphics/game libraries. You can't really compare them to U++.

You can use U++ core containers and classes with SDL just fine.

Re: Ultimate++ vs WTL and others? [message #39165 is a reply to message #39162] Thu, 21 February 2013 01:27 Go to previous messageGo to next message
skan is currently offline  skan
Messages: 5
Registered: November 2012
Location: Spain
Promising Member
thanks

I would like to mix CUDA (probably using Visual Studio) and I would like to also create a GUI (and Ultimate++ looks nice) but I don't know if I can mix it all properly or if is better to create separate dlls...

[Updated on: Thu, 21 February 2013 01:27]

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Re: Ultimate++ vs WTL and others? [message #39170 is a reply to message #39165] Fri, 22 February 2013 09:05 Go to previous messageGo to next message
koldo is currently offline  koldo
Messages: 3045
Registered: August 2008
Ultimate Member
Hello Skan

U++ do not encapsulate the libs in DLLs. You just deploy a .EXE that simply runs.

Anyway you can call DLLs from U++ or create U++ DLLs that can be called from another programs.



Best regards
Iñaki
Re: Ultimate++ vs WTL and others? [message #39172 is a reply to message #39170] Fri, 22 February 2013 12:40 Go to previous messageGo to next message
skan is currently offline  skan
Messages: 5
Registered: November 2012
Location: Spain
Promising Member
I don't understand if "it doesn't encapsulate the libs in DLLs" how do "you create U++ DLLs that can be called from another programs"?
Re: Ultimate++ vs WTL and others? [message #39173 is a reply to message #39172] Fri, 22 February 2013 14:26 Go to previous messageGo to next message
dolik.rce is currently offline  dolik.rce
Messages: 1758
Registered: August 2008
Location: Czech Republic
Senior Contributor

skan wrote on Fri, 22 February 2013 12:40

I don't understand if "it doesn't encapsulate the libs in DLLs" how do "you create U++ DLLs that can be called from another programs"?

The first statement means that everything is compiled into single binary file (ussualy executable), which can be used without any further DLL dependencies. But it is also possible to compile it into DLL, instead of exe, and use that in other applications.

Honza
Re: Ultimate++ vs WTL and others? [message #39174 is a reply to message #39173] Fri, 22 February 2013 14:35 Go to previous message
skan is currently offline  skan
Messages: 5
Registered: November 2012
Location: Spain
Promising Member
OK, thanks.
I will look for information on how to use a dll from another application, I-m just starting with all this.

regards
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