- Instead of external function IsType you can now use method Is:
Value v = 1;
v.Is<int>(); -> true
- Value now supports direct equality comparisons for standard types (and all types that implement it; non-poly-equal rich types have had that without further support already).
Means now you can write
v == 1;
instead (still possible)
(int)v == 1;
Note that this second feature should be considered experimental, heavy C++ overloading is convenient but sometimes tricky...