Home » Developing U++ » U++ Developers corner » Want to use CLANG with MSBT64 toolchain (Wish for new Builder definition for bm-files)
Want to use CLANG with MSBT64 toolchain [message #55979] |
Fri, 08 January 2021 17:21 ![Go to next message Go to next message](theme/default/images/down.png) |
UHuHH
Messages: 4 Registered: December 2020 Location: Hamburg, Germany
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Junior Member |
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As this is my first, hope I am in the right place for this wish.
TheIde only accept bm-files for predefined Builders.
My C++ is so limited, that I can not do this on myself.
Anyway I like to believe, others would like this to.
Begin with Clang11 it can binary downloaded from LLVM even for Windows.
So if using your upp-Clang or my separat downloaded, what I would perfer...?
I am in hope.
As a design-update I would wish a user-defined bm, where one can directly input:
C++ compiler
C compiler
Assembler
resource compiler
linker
,...
and, if possible, even different includes and librarys for the different compilers,
meaning C++ and C and ... can have different includes.
Sometimes I would use for pure C PellesC (vers.10 is good without ide) and fasm for asm.
And the possibility of writing own highliters.
Sadly you do not highlite asm-files.
UHu from Hamburg Germany
Not yet!
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Re: Want to use CLANG with MSBT64 toolchain [message #55981 is a reply to message #55979] |
Fri, 08 January 2021 19:12 ![Go to previous message Go to previous message](theme/default/images/up.png) ![Go to next message Go to next message](theme/default/images/down.png) |
Novo
Messages: 1371 Registered: December 2006
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Ultimate Contributor |
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You can create your own BM files. You can do that via GUI or by editing of a plain text file.
Below is my own BM file.
BUILDER = "CLANG";
COMPILER = "clang++";
COMMON_OPTIONS = "-fno-omit-frame-pointer -fstrict-enums";
COMMON_CPP_OPTIONS = "-std=c++17 -Wno-logical-op-parentheses";
COMMON_C_OPTIONS = "";
COMMON_LINK = "";
COMMON_FLAGS = "";
DEBUG_INFO = "2";
DEBUG_BLITZ = "1";
DEBUG_LINKMODE = "1";
DEBUG_OPTIONS = "-O0";
DEBUG_FLAGS = "";
DEBUG_LINK = "";
RELEASE_BLITZ = "1";
RELEASE_LINKMODE = "1";
RELEASE_OPTIONS = "-O3 -ffunction-sections -fdata-sections";
RELEASE_FLAGS = "";
RELEASE_LINK = "-Wl,--gc-sections";
DEBUGGER = "nemiver";
ALLOW_PRECOMPILED_HEADERS = "1";
DISABLE_BLITZ = "0";
PATH = "";
INCLUDE = "";
LIB = "/usr/lib/x86_64-linux-gnu/";
LINKMODE_LOCK = "0";
Some of the stuff in it is unneeded. I just need to clean it up at some point in time.
Assembler and resource compiler are hard-coded, AFAIK.
Hope this helps.
Regards,
Novo
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Re: Want to use CLANG with MSBT64 toolchain [message #55989 is a reply to message #55981] |
Sat, 09 January 2021 17:22 ![Go to previous message Go to previous message](theme/default/images/up.png) ![Go to next message Go to next message](theme/default/images/down.png) |
UHuHH
Messages: 4 Registered: December 2020 Location: Hamburg, Germany
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Junior Member |
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Novo,
thank you for your answer.
But, of course, this was the first I tryed.
I did not succseeded with this. Neither with my LLVM clang install nor with upp/bin/clang.
I looked in uppsrc, but I do not understand enough to change anything I wish for.
But now, I decided it is not worth the time.
You hardcoded so many stuff what I always would have made text-file configrurable.
No thanks.
I am fine with my derivate of MS build tools.
(remark: the windows-installation, where I had the build tools installed, crashed.
I did copy the, for me, relevant directorys: just 1.3GB. The rest I do not need.)
Remark for my C++:I never used the std::...! I can use C++ only with upp core and so on.
And I use C++ only, when I have to.
Example: I want to use Sciter (.com, a good desktop html5 engine, better and small than a browser-engine include). But his header-file is not C-compatible. So I used upp to make it work. Done!
I plan to use Skylark in some time. What I readed about, I like.
I like Assembler and pur C and some scrip-languages like lua and more.
I like fasm and the PellesC compiler without the ide.
Adding from forum.pellesc.de Frankies win-headers (every MS-header C-compatible) it is together less than 100 MB.
That makes a difference for me to all C++ compilers above 1 GB.
Thanks for upp at all.
Best wishes for everyone,
UHu
Not yet!
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Re: Want to use CLANG with MSBT64 toolchain [message #55994 is a reply to message #55992] |
Sun, 10 January 2021 09:32 ![Go to previous message Go to previous message](theme/default/images/up.png) ![Go to next message Go to next message](theme/default/images/down.png) |
UHuHH
Messages: 4 Registered: December 2020 Location: Hamburg, Germany
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Junior Member |
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I am on Windows only. My 5 trys using Linux failed for me. Not my philosophy.
I am in Germany. The cheap Hardware I buy comes always with Win10x64pro, can't change this.
I know, the manufacturers pay so 25 bucks to MS. But so everything works out of the box.
I have my tools and I am writing my own ide, but not for C++ and not ready to publish.
And I do not use upp for it.
I like TheIde for C++. When I unpack upp.7z, I open it, go in the upp-directory and copy everything but -bin-. The contents of bin, is worthless for me. The remaining size is OK.
For my MSBuildTools it is good. Using macros I can build my some C and ASM when I need.
Best for everyone ,UHu
Not yet!
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