Home » U++ Library support » U++ Core » GLCtrl switch between perspective and ortho mode
GLCtrl switch between perspective and ortho mode [message #60090] |
Tue, 15 August 2023 19:07 |
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deep
Messages: 263 Registered: July 2011 Location: Bangalore
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Experienced Member |
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Hi,
I am experimenting with GLCanvas_demo.
Using Stanford_Bunny_sample.stl as sample.
ZoomToFit() "Fit to data" will not zoom to full display window. It remains roughly 25% center area.
Default projection mode is Perspective - Camera. I want to know how to switch between Orthographic and Camera - Perspective display modes.
Warm Regards
Deepak
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