Home » U++ Library support » ArrayCtrl, HeaderCtrl & GridCtrl » ArrayCtrl::Paint optimization
ArrayCtrl::Paint optimization [message #895] |
Tue, 07 February 2006 14:01 |
hojtsy
Messages: 241 Registered: January 2006 Location: Budapest, Hungary
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Experienced Member |
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I think that ArrayCtrl::Paint can be optimized: The calculation of the status flags (approx 20 lines 614-633) could be moved into the if(w.IsPainting(r))) branch. The status flags are only needed if the cell will be painted.
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