Overview
Examples
Screenshots
Comparisons
Applications
Download
Documentation
Tutorials
Bazaar
Status & Roadmap
FAQ
Authors & License
Forums
Funding Ultimate++
Search on this site
Search in forums












SourceForge.net Logo
Home » Developing U++ » U++ TheIDE and Library: Releases and ChangeLogs » Drag and Drop interface slightly refactored...
Drag and Drop interface slightly refactored... [message #9878] Wed, 06 June 2007 08:37
mirek is currently offline  mirek
Messages: 13975
Registered: November 2005
Ultimate Member
After initial experience:

There is no more ChildDragAndDrop virtual method.

Instead, logic now is to go from TopWindow down (the chain of Ctrls that contain the mouse) and calling DragAndDrop (or new FrameDragAndDrop if mouse points to the frame area) until PasteClip is accepted.

Also, DragEnter is now called *after* DragAndDrop is accepted, which is perhaps a little bit strange, but necessary (because until it is accepted, it is not known which Ctrl "owns" the drag).
Previous Topic: Delayed clipboard rendering now supported.
Next Topic: Topic++ integrated into main Ide window...
Goto Forum:
  


Current Time: Sat Apr 27 05:38:41 CEST 2024

Total time taken to generate the page: 0.03332 seconds