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Home » Community » Newbie corner » U++ with Visual Studio 2017? (Can I access u++ from within VS?)
U++ with Visual Studio 2017? [message #51273] Thu, 28 February 2019 00:45
DrOldies is currently offline  DrOldies
Messages: 5
Registered: February 2019
Location: iowa
Promising Member
I've looked through a large number of discussions from the past few years about accessing U++ from Visual Studio. I did not see a working solution. I'd really like to integrate U++ in to my VS development projects rather than port everything over to TheIDE.

Thought I take a stab at it and just included the path to \uppsrc in the VS Property Manager's include paths. My 1st error is listed below. I assume if there's this one, there are probably more. Has anyone come up with a successful integration process?

Just hoping!
Thanks

d:\c++\ultimate++ for windows\upp\uppsrc\core\topt.h(157): note: could be 'T'
1> with
1> [
1> T=Upp::byte
1> ]
1>d:\c++\ultimate++ for windows\upp\uppsrc\core\topt.h(157): note: or 'T *'
1> with
1> [
1> T=Upp::byte
1> ]
1>d:\c++\ultimate++ for windows\upp\uppsrc\core\topt.h(157): error C2784: 'void Upp::AssertMoveablePtr(T,T)': could not deduce template argument for 'T' from 'T'
1> with
1> [
1> T=Upp::byte
1> ]
1>d:\c++\ultimate++ for windows\upp\uppsrc\core\topt.h(154): note: see declaration of 'Upp::AssertMoveablePtr'
1>d:\c++\ultimate++ for windows\upp\uppsrc\core\topt.h(157): error C2784: 'void Upp::AssertMoveablePtr(T,T)': could not deduce template argument for 'T' from 'T'
1> with
1> [
1> T=Upp::dword
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