Home » U++ Library support » Menus&Toolbars » Menu callbacks
Menu callbacks [message #586] |
Fri, 13 January 2006 18:00 |
hojtsy
Messages: 241 Registered: January 2006 Location: Budapest, Hungary
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Experienced Member |
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I am trying to understand the Bombs example. What is not clear is that how the checkboxes next to the "Easy" "Medium" and "Difficult" level get updated. Is it possible that the Bombs::Game(Bar& menu) callback is invoked every time the game menu needs to be displayed?
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