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BackPaint issues [message #12702] |
Tue, 13 November 2007 12:06 |
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mirek
Messages: 13975 Registered: November 2005
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Ultimate Member |
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Well, after the failure of the neat BackPaintHint idea, I decided to take another approach...
First of all, in Core there is now
which returns true for any machine >Win2000 >512MB memory (have not found better heurestics there...). (In linux, it always returns true).
I have recycled BackPaintHint for another meaning - it activates a BackPaint for widget, is IsDecentMachine is true.
In addition to that
static void Ctrl::GlobalBackPaint(bool b = true);
forces U++ to backpaint everything, always, and
static void Ctrl::GlobalBackPaintHint();
does the same IF the machine is "decent".
Mirek
[Updated on: Tue, 13 November 2007 12:07] Report message to a moderator
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