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Home » Community » Coffee corner » Qt and Android...
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Re: Qt and Android... [message #26379 is a reply to message #26378] |
Wed, 28 April 2010 19:52 |
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Interesting. If U++ gets supported on Android, I might start thinking about buying a new phone
BTW: The videos looked like there is some kind of emulator - that should make the porting much easier...
Honza
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Re: Qt and Android... [message #26815 is a reply to message #26472] |
Mon, 31 May 2010 03:13 |
nixnixnix
Messages: 415 Registered: February 2007 Location: Kelowna, British Columbia
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Senior Member |
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If U++ can access the GPS through a virtual com port as well that would be fantastic! Has there been any progress on this? Is there likely to be a release of U++ for Android?
I've wanted to port my app to Android for a while but I wouldn't really know where to start. Java is not worth looking at for what I do as it is way too slow for a GIS style app.
Nick
[Updated on: Mon, 31 May 2010 03:14] Report message to a moderator
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Re: Qt and Android... [message #27840 is a reply to message #27823] |
Fri, 06 August 2010 10:25 |
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mirek
Messages: 14039 Registered: November 2005
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Ultimate Member |
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luzr wrote on Thu, 05 August 2010 06:45 |
kohait00 wrote on Wed, 04 August 2010 02:53 | thats true,
nevertheless, i i'am lucky, i might finish porting U++ to framebuffer till the end of the month.. this should also work for android then, which uses framebuffer as underlyinig layer. but this would be a intermediate solution only. since android brings in own window manager which we should be using to make upp applications run just as the normal ones.
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BTW, possible interesting approach might be the "reversed library" (just made up the term).
Android certainly supports C libraries in Java. So make the U++ app as library and give it some Java encapsulation outer shell
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Did some browsing:
http://java.sun.com/docs/books/jni/html/fldmeth.html#11202
Looks like calling java back from native code should be possible.
Given this fact, I wonder why is there so much fuss about Android not supporting native development. IMO, solution is simple - create Java interface class to Java SDK and pass a pointer to its instance to C++ code doing the actual stuff..
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