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Home » U++ Library support » Look and Chameleon Technology » Question to UPP developers: the issue with windows rendering (Windows XP)
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Re: Question to UPP developers: the issue with windows rendering (Windows XP) [message #29257 is a reply to message #29254] |
Wed, 13 October 2010 14:18 |
porto
Messages: 51 Registered: March 2007
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You're right, I incorrectly described the issue - it's about how an U++ application fills the upper borders of a window.
Very strange. I'm getting this issue on 3 different systems with WindowsXP.
What operating system and version of UPP do you use? Can you upload your recorded video?
P.S. Can you ask the developers, maybe they would look at my post with a description of the issue? I really liked UPP, but a little bit annoying this issue.
P.P.S. I have just tried to record another video, and at first in slow view mode I dont't noticed the issue. But when I loaded the video to VirtualDub and watched it frame by frame - I noticed this issue.
Thanks.
[Updated on: Wed, 13 October 2010 14:54] Report message to a moderator
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Re: Question to UPP developers: the issue with windows rendering (Windows XP) [message #29275 is a reply to message #29262] |
Wed, 13 October 2010 20:01 |
porto
Messages: 51 Registered: March 2007
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Quote: | Does this happen if window gets opened over U++ app?
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No, this happens in any case (for new UPP windows too) whith every UPP app, but sometimes it's hard to notice.
Quote: | Is it only delay, or you have to move the window to make it look right?
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It's only delay.
I'll say it again, the issue arises on an different computers running Windows XP. Native WinAPI apps or e.g. apps that use QT don't have this issue. Perhaps it is not necessary to pay your attention, but I would like to UPP application looked more natively in Windows.
Does not anyone notice this issue? I noticed this around 3 years ago when I first meet whith UPP. This is a wonderful framework!
[Updated on: Wed, 13 October 2010 20:05] Report message to a moderator
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Re: Question to UPP developers: the issue with windows rendering (Windows XP) [message #29277 is a reply to message #29276] |
Wed, 13 October 2010 20:23 |
porto
Messages: 51 Registered: March 2007
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One of my systems is a netbook ASUS Eee PC 1001P, the second system is a modern desktop with discrete video (NVidia GSO 9600). My third system is 4 years old (Pentium 4 3Ghz, int. video). But I saw this issue on other systems. Every system I tried runs Windows XP SP3.
Now this issue is mystycal for me...
For Mirek: May be a delay happens at the stage of initializing the window? Because when a window is moving, or when it is minimizing / maximizing issue doesn't occur.
And a silly assumption: all of my systems are running Russian edition of Windows XP. Can there be a reason for this issue?
[Updated on: Thu, 14 October 2010 07:25] Report message to a moderator
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Re: Question to UPP developers: the issue with windows rendering (Windows XP) [message #29306 is a reply to message #29227] |
Thu, 14 October 2010 19:42 |
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From your videos, it looks to me like it only happens when there is a window behind the "wrong rendered" one and even only when the app is busy with something else then repainting. To be sure could you try to find out if this effect happens when you open some U++ window on top of any other application? IMHO the bottom window reacts slowly on the requests to repaint the area of rounded corners and you can notice it (that also explains why it takes longer if you keep the cpu busy with cpukill). I'm not an expert, but I am afraid there is most likely no solution if that's the case...
Honza
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