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Home » U++ Library support » Draw, Display, Images, Bitmaps, Icons » how to use non integer coordinates (like OpenGL) with Draw?
icon11.gif  how to use non integer coordinates (like OpenGL) with Draw? [message #11976] Fri, 05 October 2007 22:00 Go to previous message
ajmf77 is currently offline  ajmf77
Messages: 6
Registered: December 2006
Location: Santiago de Chile
Promising Member
Hi:
I am wondering with Draw funcionality, but for now, can't know well many of them:
First, for now, how can i use non integer coordinates, like OpenGL, with Draw, and manipulate mouse coordinates for the feedback?
Thanks in advance!

Alejandro Muņoz Fonttz
Project Engineer
 
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