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Home » U++ Library support » U++ Widgets - General questions or Mixed problems » ASSERT(IsMainThread());
ASSERT(IsMainThread()); [message #21420] Tue, 19 May 2009 13:56 Go to previous message
tojocky is currently offline  tojocky
Messages: 607
Registered: April 2008
Location: UK
Contributor

Hello Mirek!

I have an error on run a builded application in line
 ASSERT(IsMainThread());

from uppsrc/Ctrl/CtrlCore/Win32Wnd.cpp in method
void Ctrl::GuiSleep(int ms)
.

What i do wrong? some days ago works fine, but after you added this line its prompt error! Tell me how can I change my code?

The situation is: I call a function in a thread instance, and this function works with GUI (progress). I uses this in GoogleTranslator that I call function in thread for translate a text

this is full method:
void Ctrl::GuiSleep(int ms)
{
	GuiLock __;
=>HERE	ASSERT(IsMainThread());
	ELOG("GuiSleep");
	if(EndSession())
		return;
	ELOG("GuiSleep 2");
	int level = LeaveGuiMutexAll();
#if !defined(flagDLL) && !defined(PLATFORM_WINCE)
	if(!OverwatchThread) {
		DWORD dummy;
		OverwatchThread = CreateThread(NULL, 0x100000, Win32OverwatchThread, NULL, 0, &dummy);
		ELOG("ExitLoopEventWait 1");
		ExitLoopEvent().Wait();
	}
	HANDLE h[1];
	*h = ExitLoopEvent().GetHandle();
	ELOG("ExitLoopEventWait 2 " << (void *)*h);
	MsgWaitForMultipleObjects(1, h, FALSE, ms, QS_ALLINPUT);
#else
	MsgWaitForMultipleObjects(0, NULL, FALSE, ms, QS_ALLINPUT);
#endif
	EnterGuiMutex(level);
}


Add:
I added GoogleTranslator as example.

After build and run application press Translate button for generate error!

[Updated on: Tue, 19 May 2009 17:11]

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