Home » Developing U++ » UppHub » GLFW Package
GLFW Package [message #55703] |
Tue, 01 December 2020 19:51 |
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Xemuth
Messages: 387 Registered: August 2018 Location: France
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Senior Member |
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Here is a GLFW package compatible Windows and Linux.
No flag have to be set to make it compatible with your operating system.
Default POSIX/LINUX implementation use X11. If you want to use Wayland or Mesa instead use flag MESA or WAYLAND
UPDATE : The package present in this post is up to date (at least until UppHub have been released)
A simple example code :
#include <Core/Core.h>
#include <GLFW/glfw.h>
const unsigned int SCR_WIDTH = 800;
const unsigned int SCR_HEIGHT = 600;
CONSOLE_APP_MAIN{
// glfw: initialize and configure
glfwInit();
//Major and Minor stand (in this case) for OpenGL 3.2
//Make sure your OpenGL implemntation is compatible with the version exaplained here
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
//If you OpenGL version is higher than 3.2 :
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
//else if it's below :
//glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_ANY_PROFILE);
#ifdef __APPLE__
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
#endif
// glfw window creation
GLFWwindow* window = glfwCreateWindow(SCR_WIDTH, SCR_HEIGHT, "Ultimate++", NULL, NULL);
if (window == NULL)
{
Upp::Cout() << "Failed to create GLFW window\n";
glfwTerminate();
Upp::Exit(-1);
}
glfwMakeContextCurrent(window);
// Glew: load all OpenGL function pointers
glewExperimental=true;
if (glewInit() != GLEW_OK){
Upp::Cout() << "Failed to initialize GLEW\n";
Upp::Exit(-1);
}
//the game loop
glViewport(0,0, SCR_WIDTH, SCR_HEIGHT);
while (!glfwWindowShouldClose(window)){
glfwSwapBuffers(window);
glfwPollEvents();
}
glfwTerminate();
}
EDIT: at the moment LINUX version have been tested on X11. Some Memory leaks have been reported. (probably due to a AMD driver bug)
EDIT2: Cocoa (MacOS) and Wayland and Mesa have not been tested yet.
-
Attachment: GLFW.7z
(Size: 353.00KB, Downloaded 154 times)
[Updated on: Sun, 13 December 2020 03:18] Report message to a moderator
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GLFW Package
By: Xemuth on Tue, 01 December 2020 19:51
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Re: GLFW Package
By: Oblivion on Tue, 01 December 2020 20:28
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Re: GLFW Package
By: Xemuth on Tue, 01 December 2020 20:54
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Re: GLFW Package
By: Oblivion on Tue, 01 December 2020 20:56
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Re: GLFW Package
By: Klugier on Wed, 02 December 2020 01:31
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Re: GLFW Package
By: Oblivion on Wed, 02 December 2020 09:17
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Re: GLFW Package
By: Xemuth on Wed, 02 December 2020 10:58
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Re: GLFW Package
By: Oblivion on Wed, 02 December 2020 11:23
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Re: GLFW Package
By: Xemuth on Wed, 02 December 2020 11:56
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Re: GLFW Package
By: Oblivion on Wed, 02 December 2020 12:07
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Re: GLFW Package
By: Xemuth on Wed, 02 December 2020 12:16
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Re: GLFW Package
By: Klugier on Sun, 06 December 2020 21:33
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Re: GLFW Package
By: Xemuth on Sun, 13 December 2020 03:15
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Re: GLFW Package
By: Oblivion on Sun, 13 December 2020 09:54
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Re: GLFW Package
By: Xemuth on Sun, 13 December 2020 15:06
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Re: GLFW Package
By: Xemuth on Wed, 02 December 2020 12:04
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