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Home » Developing U++ » U++ Developers corner » Choosing the best way to go full UNICODE
Re: Choosing the best way to go full UNICODE [message #48288 is a reply to message #48287] Wed, 14 June 2017 23:31 Go to previous messageGo to previous message
cbpporter is currently offline  cbpporter
Messages: 1401
Registered: September 2007
Ultimate Contributor
PS: that is a special composition. I went over the data over and over again and I found no good reason to handle box decomposition.

It is not like U++ will check to see if the font supports that character and if not, decompose it and build CJK in a small box on the fly.

Decompositions that start with <smth> are all special, like <font>, meaning that you can decompose that character if you are doing font substitution to an approximation or <square>, meaning that the code point is multiple characters arranged in a square or like <fraction>, when you have 1/2 as a single code point and you can decompose it as 1/2, using 3 code points.

I choose to ignore all these for now since I can't figure out how to offer any worthwhile feature related to these special substitutions. I don't even need normal decompositions, but it is pretty cool to decompose diacritics and replace some bits since I'm an European and my native language uses diacritics.

As for NCF and NDF I only found two good use cases: string equality and search. With the forms, you don't compare code points, but glyphs, without building glyphs. If two string look the same on your display, but have different code points due to diacritics, it is very useful to tell if they are visually identical or not. Basically I want "ț" encoded as a precomposed character and "ț" encoded as a "t" with a composition mark to be identified as the same string.
 
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