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Home » U++ Library support » U++ Core » Bugs in AppendFiles for Win32 (CtrlCore)
Re: Bugs in AppendFiles for Win32 (CtrlCore) [message #48878 is a reply to message #48855] Thu, 19 October 2017 12:04 Go to previous messageGo to previous message
SergeA is currently offline  SergeA
Messages: 13
Registered: October 2015
Location: Ukraine
Promising Member
Bugs not fixed in Upp Version 11387 Crying or Very Sad

Test program:

#include <Core/Core.h>
#include <CtrlCore/CtrlCore.h>
using namespace Upp;

CONSOLE_APP_MAIN
{
	VectorMap<String, ClipData> clip;
	Vector<String> files = { "11.bmp", "22.bmp" };
	AppendFiles(clip, files);
	Vector<String> vs = GetClipFiles(clip.Get("files").Render());
	DUMP(vs);
}
//Before Fix
DUMP(vs) 
vs = [11.bmp22.bmp, 攀牆敥牆敥コ牆敥牆敥牆敥]

//After Fix
DUMP(vs) 
vs = [11.bmp, 22.bmp]


Please fix in file Win32Clip.cpp lineno: 506
from
wfiles << files[i].ToWString() << "\0"; //-- Bugs
to
wfiles << files[i].ToWString() << wchar('\0'); //++ Fix

Thanks!
 
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