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Home » U++ Library support » U++ Core » Problem with websocket connect method
Problem with websocket connect method [message #48954] Fri, 10 November 2017 07:05 Go to previous message
shutalker is currently offline  shutalker
Messages: 15
Registered: November 2017
Location: Moscow
Promising Member
I've got a problem with websocket connect method. When a server drops connection, a client is still waiting for something. So if I do blocking connect, my app execution will be blocked.
Here what I've found in source WebSocket.cpp:

...

if(socket->IsBlocking()) {

...

    StartConnect();
    while(opcode != READING_FRAME_HEADER)
        Do0();
}

...



As I can understand, in blocking mode connect will never leave while cycle until it will read response header from server. And there is no check whether the socket was closed or an error was happened

I use upp sources from git: 97e1f20
Compiler: GCC 5.4.0
 
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